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Wednesday, July 2 • 11:30 - 12:58
A Simple Architecture for Server-based (Indoor) Audio Walks

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A Simple Architecture for Server-based (Indoor) Audio Walks
Thomas Resch and Matthias Krebs
Research Fellow, University of Music Basel, Research Fellow, University of Applied Sciences Northwestern Switzerland

Short Paper

The submitted paper proposes a simple architecture for creating (indoor) audio walks/games by using a server running Max/MSP together with the external object fhnw.audiowalk.state and smartphone clients running either under Android or iOS using LibPd. Server and smartphone clients communicate over WLAN by exchanging OSC messages. Server and client have been designed in a way that allows artists with only little programming skills to create position-based audio walks. The source code of both, the Max/MSP object including help files for the setup and the Android application are available at Github as open source software.


Wednesday July 2, 2014 11:30 - 12:58 BST
New Academic Building: LG02

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